
The Recon Drone and Pulse Accelerator Drone now have DF 3. It was kind of insane they had 4 to begin with.Pathfinder kill teams get the same change to Saviour Protocols as Hunter Cadres, where they no longer protect from blast effects and area of effect attacks.
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This is a Spec Ops rule so feel free to ignore it if you’re only concerned with matched play. The Final Litany Battle Honour now only affects Ballistic Skill.This means you can’t use it to lob a grenade or fire off a harpoon. Dakka boys now have to pick a dakka shoota for their attack when performing the Dakka Dash action.There were minor revisions to each of the game’s Kill Teams, including two of the teams published in White Dwarf – the Hunter Clade and Warpcoven teams.
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You also can’t use Saviour Protocols to protect against the follow-up attacks from Blast X or Torrent X weapons.Īnd as with the Core Rules, there are some new commentary items for Compendium teams, addressing whether Hexagrammic Wards can prevent psychic actions from Warpcoven Tac Ops (yes) and how the Hunter Cadre Stand and Fire Tactical Ploy works – specifically that you don’t get any ranged critical hit bonuses on those shots (relevant for fusion blasters with MW4). area of effect attacks such as remote mines.

There are several useful clarifications and actual FAQs addressed in here, so it’s worth giving this a quick read if there’s something you and your group have been scratching your heads over. Some of these are fairly straightforward – if you have a weapon with two profiles and only one has Blast X, you can perform Overwatch with the non-Blast profile, for example. Note that this doesn’t interact with Indirect, which only removes Cover during the targeting step of shooting.Īdditionally, the Designer’s Commentary was updated with several new Qs.

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There’s only one change in the new update here, and that’s to Blast: Blast X now only affects other operatives that are visible to the original target and not in Cover – so if there’s a wall between your target and another model they don’t get hit through it. So without further ado, let’s dig in to what changed. Overall there isn’t a ton here – most of these are minor corrections and typo fixes, but it’s worth bringing them to players’ attention.

Last week Games Workshop quietly updated their FAQs and Errata page for Kill Team, updating older FAQs and, in a surprising move, adding several new ones, covering not just the kill teams in Octarius and Chalnath, but also the White Dwarf kill teams that have been published for Thousand Sons and Adeptus Mechanicus.
